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How do non-euclidean games work? | Bitwise
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2,548,767Views
2020Aug 24
I'm a professional programmer who works on games, web and VR/AR applications. With my videos I like to share the wonderful world of programming with everyone! What are "non-euclidean" games and how do they work? We'll discuss the inner workings of games like Antichamber and Superliminal as well as discussing the theory behind non-euclidean geometry. References HyperRogue trailer    • HyperRogue trailer   Zeno Rogue   / 1245367263936512001   Unity stencil buffer tutorial https://www.alanzucconi.com/2015/12/0... No! Euclid! GPY Ray Tracer game    • "No! Euclid!" GPU Ray Tracer gets an upgrade!   Channel CNLohr    / @cnlohr   Hyperbolica trailer    • Hyperbolica: A Non-Euclidean Adventure [Ol...   Hyperbolica devlog #1    • Non-Euclidean Geometry Explained - Hyperbo...   Channel CodeParade    / @codeparade   Antichamber https://store.steampowered.com/app/21... Superliminal https://store.steampowered.com/app/10... Hyperbolica https://store.steampowered.com/app/12... HyperRogue https://store.steampowered.com/app/34... Music in in outro: Besus y Abrazor - Rolemusic: https://freemusicarchive.org/music/Ro... available under a Creative Commons Attribution license https://creativecommons.org/licenses/...

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DigiDigger

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